With its fascinating gameplay and colourful aesthetics, Robotic Island has turn out to be an prompt hit amongst avid gamers of all ages. Nonetheless, as gamers delve deeper into the sport’s ranges, they could encounter challenges that put their abilities and techniques to the take a look at. One such degree that stands out as notably formidable is Degree 20. Recognized for its relentless waves of robotic foes and sophisticated obstacles, Degree 20 is usually a daunting process even for knowledgeable gamers. Nonetheless, with the fitting method and a little bit of perseverance, it’s attainable to beat this difficult degree and proceed your journey via Robotic Island.
To start, it’s essential to grasp the distinctive mechanics of Degree 20. Not like earlier ranges, which primarily targeted on defeating particular person robots, Degree 20 introduces a continuing stream of robotic waves that assault in varied formations. These waves come in numerous sorts, every with its personal strengths and weaknesses. Some robots could possess highly effective weapons, whereas others could prioritize velocity or sturdiness. To emerge victorious, gamers should adapt their methods on the fly, using the suitable weapons and talents to counter every wave successfully. Moreover, Degree 20 options quite a few obstacles scattered all through the setting, reminiscent of electrical boundaries, shifting platforms, and explosive barrels. These obstacles pose further challenges, as gamers should navigate via them whereas concurrently heading off the relentless robotic hordes.
To beat the challenges of Degree 20, gamers should fastidiously plan their method and make strategic use of their accessible assets. One efficient technique is to deal with destroying the weaker robots first, leaving the extra highly effective ones for later. This helps scale back the general risk degree and permits gamers to preserve their ammunition. Moreover, gamers ought to prioritize gathering power-ups and utilizing them strategically. Energy-ups can present momentary enhancements, reminiscent of elevated weapon harm or invincibility, which may flip the tide of battle in crucial moments. Lastly, it’s important to remain cellular and keep away from getting cornered by the robotic waves. By always shifting and positioning themselves strategically, gamers can decrease their possibilities of being overwhelmed and improve their possibilities of survival.
Understanding Degree 20’s Distinctive Mechanisms
Degree 20 on Robotic Island introduces a number of distinct mechanisms that require cautious understanding to navigate efficiently. These mechanisms embody:
Dynamic Laser Boundaries
Degree 20 options laser boundaries that rotate clockwise periodically. These boundaries pose a continuing risk, forcing you to time your actions strategically to keep away from getting hit. Take note of the rotation velocity and patterns of every barrier to determine protected passageways.
Duplication Partitions
Sure partitions in Degree 20 have a novel property: while you contact them, they duplicate themselves, creating a short lived obstruction. This duplication can block your path or separate you out of your collectibles. Plan your actions accordingly, contemplating how the duplication will have an effect on the structure of the extent.
Timed Gates
Degree 20 comprises gates that open just for a short time frame. In the event you fail to go via a gate inside the allotted time, it’ll shut, blocking your progress. Time your actions fastidiously and be ready to dash via gates after they open to keep away from getting trapped.
Rotating Laser Beam
A rotating laser beam sweeps throughout a portion of Degree 20, posing a continuing hazard. The beam strikes in a round or elliptical sample, and touching it’ll immediately get rid of you. Research the beam’s trajectory and determine protected zones to navigate round it.
| Mechanism | Description |
|---|---|
| Dynamic Laser Boundaries | Laser boundaries that rotate clockwise periodically, posing a risk. |
| Duplication Partitions | Partitions that duplicate themselves upon contact, creating momentary obstructions. |
| Timed Gates | Gates that open just for a short time frame, blocking progress if missed. |
| Rotating Laser Beam | A rotating laser beam that immediately eliminates contact. |
Assembling the Optimum Crew Composition
Choosing the fitting characters is essential for achievement in Robotic Island Degree 20. This is an in depth information to assembling the right staff:
Tank:
Prideful Lord: An distinctive tank with excessive HP and protection. His “Ironclad” passive grants immunity to crucial hits, making him extremely sturdy.
Taiyo: A formidable tank identified for his “Stalwart” potential, which reduces harm taken by 30% for 3 turns.
Dullahan: A sturdy tank with self-healing skills. His “Soul Eater” passive regenerates his HP, growing his longevity.
Injury Sellers:
Tundra: A strong single-target harm seller with excessive crucial harm. His “Iceberg” potential can deal large harm to a single enemy.
Sphinx: A flexible mage with crowd management and AoE harm capabilities. Her “Mirage” potential summons illusions that assault enemies.
Harpy: An agility-based harm seller with excessive evasion and assault velocity. Her “Wind Blade” potential offers consecutive assaults with an opportunity to stun.
Assist:
Clockwork: A healer with resurrection skills. His “Time Warp” final can revive all downed allies, making him important for surviving lengthy battles.
Animator: A assist character who can improve the assault energy of allies. His “Enchanted Blade” potential grants a major assault buff, boosting harm output.
Darkish Mage: A mage with buff and debuff skills. His “Oracle” final reduces enemies’ magic resistance, organising allies for elevated harm.
Different Concerns:
Take into account together with the next characters for particular conditions:
| Character | Use |
|---|---|
| Hellhound: | Nice for coping with enemies with excessive HP |
| Siren: | Helpful for controlling enemy velocity and therapeutic |
| Goblin King: | Glorious for farming gold and expertise |
Mastering Line-Matching Technique
Line-matching is essential for clearing ranges in Robotic Island. The target is to maneuver adjoining robots of the identical colour horizontally or vertically to type traces of three or extra. This is an in depth breakdown of the technique:
1. Scan the Board for Matches
Take a second to look at the board and determine any present traces or near-matches. Search for clusters of two or extra robots of the identical colour that may be related with a single transfer.
2. Plan Your Strikes Strategically
Keep away from making random strikes. As a substitute, contemplate the potential penalties of every transfer and the way it impacts the general board structure. Plan a sequence of strikes that can create a number of traces and maximize your rating.
3. Make the most of the “Swap” Characteristic
The “Swap” function permits you to change the positions of two adjoining robots. This can be a highly effective device for creating traces when there aren’t any apparent matches. Listed below are some superior suggestions for utilizing this function successfully:
– Create Double Strains: Use the “Swap” function to maneuver a robotic into place to create two traces concurrently. This will considerably improve your rating and clear extra robots from the board.
– Break Blockers: Typically, single robots of various colours block potential traces. Use the “Swap” function to take away the blockers and open up new prospects for line-matching.
– Keep away from Useless Ends: Be cautious when utilizing the “Swap” function. Do not make strikes that create lifeless ends, the place there aren’t any additional matching choices for the swapped robotic.
By mastering line-matching methods, you’ll be able to successfully clear ranges in Robotic Island and progress via the sport with ease.
Timing Your Abilities Successfully
Mastering the timing of your abilities is essential for achievement in Degree 20. Listed below are some suggestions that will help you excellent your timing:
1. Timing Your Protect
Deploy your defend simply earlier than the enemy’s assault connects. It will block the vast majority of the harm and help you survive longer.
2. Timing Your Bounce
Time your jumps to keep away from enemy projectiles or bounce over obstacles. Leaping too early or too late can go away you susceptible.
3. Timing Your Weapon Cooldown
Take note of your weapon’s cooldown and reload it as quickly as attainable. Firing your weapon whereas it is cooling down will scale back its effectiveness and sluggish you down.
4. Timing Your Robotic Abilities
Every robotic has distinctive abilities with completely different cooldowns. This is an in depth desk of the talents and their cooldowns:
| Robotic | Talent | Cooldown (seconds) |
|---|---|---|
| Ironbot | Rocket Salvo | 5 |
| Voltbot | Lightning Blast | 4 |
| Healerbot | Heal Aura | 3 |
| Teslabot | Power Orb | 6 |
Understanding the cooldowns of your robotic’s abilities will aid you plan your assaults and keep away from being caught off guard.
Coping with Obstacles and Threats
Figuring out Obstacles
Degree 20 of Robotic Island presents a myriad of obstacles that may impede progress. These embody destructible boundaries, pressure fields, and shifting platforms. To beat these obstacles, gamers should fastidiously observe their environment and plan their subsequent transfer.
Countering Threats
Except for obstacles, gamers should additionally cope with varied threats. Hostile robots and automatic turrets are relentless of their pursuit. To successfully counter these threats, gamers ought to make the most of their weapons and particular skills correctly.
Mastering Mechanics
Understanding the sport mechanics is essential for achievement. Gamers should familiarize themselves with the habits of enemies, the perform of power-ups, and the timing of obstacles. By mastering these mechanics, gamers can anticipate challenges and develop efficient methods.
Using the Protect
The defend is a useful asset for defending in opposition to enemy assaults. Nonetheless, it has restricted sturdiness and should be used judiciously. Gamers ought to prioritize blocking incoming projectiles and keep away from pointless publicity to fireplace.
Timing and Precision
Degree 20 requires distinctive timing and precision. Gamers should fastidiously calculate their jumps to keep away from falling into pits, and time their assaults to inflict most harm. Follow and persistence are key to growing the mandatory abilities for this difficult degree.
| Impediment | Description |
|---|---|
| Destructible Boundaries | May be destroyed with weapons or explosions |
| Pressure Fields | Block projectiles and motion |
| Transferring Platforms | Transport gamers throughout gaps |
| Hostile Robots | Assault gamers with lasers or melee weapons |
| Automated Turrets | Stationary weapons that shoot projectiles |
Exploiting Elemental Benefits
The bosses on Robotic Island are weak to particular components. By exploiting these weaknesses, you’ll be able to deal considerably extra harm and make the fights a lot simpler.
Electrical
Electrical assaults are efficient in opposition to Water-type enemies, such because the AquaBot and the ElectroBot.
Hearth
Hearth assaults are efficient in opposition to Grass-type enemies, such because the GrassBot.
Water
Water assaults are efficient in opposition to Hearth-type enemies, such because the FireBot and the MagmaBot.
Grass
Grass assaults are efficient in opposition to Water-type enemies, such because the AquaBot.
Ice
Ice assaults are efficient in opposition to Hearth-type enemies, such because the FireBot and the MagmaBot.
Floor
Floor assaults are efficient in opposition to Electrical-type enemies, such because the ElectroBot.
Advisable Crew
Primarily based on the fundamental weaknesses of the bosses, the next staff is really useful for Degree 20:
| Slot | Robotic | Elemental Kind |
|---|---|---|
| 1 | MetalBot | Electrical |
| 2 | FireBot | Hearth |
| 3 | AquaBot | Water |
Taking Breaks and Re-evaluating
It is essential to step away from the sport sometimes and clear your thoughts. Taking breaks helps scale back frustration and permits you to return with a recent perspective. Throughout this time, you’ll be able to:
- Have interaction in a unique exercise to distract your self.
- Overview your progress and determine areas for enchancment.
- Search recommendation or suggestions from others who’ve accomplished the extent.
Whenever you resume taking part in, take time to investigate the state of affairs:
- Observe the extent’s structure and determine potential obstacles.
- Take into account different methods or approaches.
- Deal with particular objectives and break the extent down into smaller, manageable steps.
- Take note of the robotic enemies’ actions and patterns.
- Make the most of power-ups or particular skills to your benefit.
- Be affected person and do not quit simply.
- Do not forget that each try gives beneficial data and expertise.
| Suggestions for Re-evaluation | Description |
|---|---|
| Establish patterns | Analyze the habits of enemies and degree components to foretell their actions. |
| Experiment with methods | Do not be afraid to attempt completely different approaches and discover what works greatest. |
| Break the extent down | Deal with finishing small sections at a time to make it much less overwhelming. |
| Make the most of power-ups | Use any accessible power-ups or particular skills to your benefit in overcoming obstacles. |
| Follow persistence | Finishing Degree 20 could take a number of makes an attempt. Keep targeted and study out of your errors. |
Using Therapeutic Gadgets and Boosters
In Robotic Island, therapeutic objects and boosters will be lifesavers, particularly on difficult ranges like Degree 20. This is the right way to use them successfully:
Well being Potions and First Support Kits
These things restore your well being immediately. Use well being potions in case you take minor harm, saving first support kits for emergencies or when making ready for a boss struggle.
Velocity Boosters
These boosters quickly improve your velocity, permitting you to dodge enemy assaults extra simply. Use velocity boosters fastidiously, particularly when navigating tight areas or dealing with a number of opponents.
Assault Boosters
Assault boosters improve your firepower, making it simpler to take out enemies. Use assault boosters when dealing with giant teams of robots or bosses with excessive well being.
Protection Boosters
Protection boosters scale back the harm you are taking from enemy assaults. Use protection boosters when dealing with notably highly effective enemies or in case your well being is working low.
Invincibility Boosters
Invincibility boosters make you resistant to all harm for a brief interval. Use invincibility boosters to get previous difficult obstacles or to rapidly dispatch a boss with out taking harm.
Magnet Boosters
Magnet boosters draw close by cash in the direction of you. Use magnet boosters to gather additional cash and improve your weapons and tools.
Double Bounce Boosters
Double bounce boosters help you carry out two jumps in a row. Use double bounce boosters to achieve platforms which can be in any other case out of attain or to realize a bonus in fight.
Gradual Time Boosters
Gradual time boosters decelerate the motion of enemies and projectiles, providing you with extra time to react and goal. Use sluggish time boosters when dealing with giant teams of enemies or throughout boss fights. The desk beneath summarizes the important thing details about therapeutic objects and boosters:
| Merchandise/Booster | Impact |
|---|---|
| Well being Potion | Immediately restores well being |
| First Support Equipment | Totally restores well being |
| Velocity Booster | Briefly will increase velocity |
| Assault Booster | Briefly enhances firepower |
| Protection Booster | Briefly reduces harm taken |
| Invincibility Booster | Briefly makes you immune to wreck |
| Magnet Booster | Attracts close by cash in the direction of you |
| Double Bounce Booster | Permits two jumps in a row |
| Gradual Time Booster | Slows down enemy motion and projectiles |
Setting Reasonable Targets and Progressing Regularly
Degree 20 in Robotic Island is a difficult impediment, and it is vital to set sensible objectives and progress progressively to keep away from frustration. This is the right way to method the extent:
Begin with Smaller Goals
Do not attempt to obtain your entire degree without delay. Break it down into smaller, manageable chunks. For instance, deal with finishing a single part or defeating a selected enemy.
Use Trial and Error
Do not be afraid to experiment and make errors. Study out of your missteps and alter your technique accordingly. The hot button is to stay persistent and maintain attempting till you succeed.
Research Enemy Patterns
Observe the habits and assault patterns of the enemies. Every enemy has its personal distinctive traits and weaknesses. Figuring out these patterns will aid you develop efficient methods for defeating them.
Make the most of Energy-ups Properly
Degree 20 gives varied power-ups that may improve your skills. Use them strategically to beat challenges and defeat highly effective enemies. Take into account the next power-ups to make the most of:
| Energy-up | Results |
|---|---|
| Protect | Protects you from enemy assaults |
| Velocity Increase | Will increase your motion and assault velocity |
| Invincibility | Makes you immune to wreck for a brief interval |
Do not Give Up
Degree 20 is a tough problem, however with persistence and perseverance, you’ll be able to overcome it. Do not get discouraged by setbacks, and maintain attempting till you obtain success.
Evolving and Enhancing Monsters
Upgrading your monsters is vital to beating Degree 20. Deal with maxing out their ranges and evolving them to their closing types, if attainable. It will considerably improve their stats and talents.
Evolving
To evolve a monster, it’s worthwhile to gather sufficient DNA of the identical species. You will get DNA via battle, the Market, or the Monster Evolution Heart.
Enhancing
Enhancement boosts your monsters’ stats by a proportion. To boost, you want Enhancement Crystals, that are obtained from defeating bosses or finishing quests.
The upper the extent of the monster, the extra crystals you may want to boost it. Enhancements will be stacked, so do not hesitate to speculate closely in your strongest monsters.
Inheritance
Fusion transfers a portion of the advanced monster’s stats to a recipient monster. Nonetheless, it discards the advanced monster after the method. This implies you lose the superior type and the invested enhancement assets.
Reverse Fusion
Reverse Fusion is a course of the place you fuse weaker monsters right into a extra highly effective one, enhancing the latter’s stats with out dropping them. It consumes the weaker monsters however preserves the improved stats.
Monster Altar
The Monster Altar presents a solution to strengthen your monsters’ skills completely. It requires particular objects and a hefty quantity of Gold.
Monster Improve Desk
| Enhancement Degree | Crystal Value | Stat Increase |
|---|---|---|
| 1 | 10 | 5% |
| 2 | 20 | 10% |
| 3 | 30 | 15% |
| 4 | 50 | 20% |
| 5 | 80 | 25% |
| 6 | 120 | 30% |
| 7 | 170 | 35% |
| 8 | 230 | 40% |
| 9 | 300 | 45% |
| 10 | 400 | 50% |
The best way to Beat Degree 20 on Robotic Island
Degree 20 on Robotic Island is a tough puzzle that requires cautious planning and execution. Listed below are the steps on the right way to beat it:
- Begin by putting the 2 robots on the left aspect of the grid.
- Transfer the highest robotic one sq. to the fitting after which one sq. up.
- Transfer the underside robotic one sq. to the fitting after which two squares up.
- Transfer the highest robotic one sq. to the fitting after which one sq. down.
- Transfer the underside robotic one sq. to the fitting after which one sq. down.
- Transfer the highest robotic one sq. to the fitting after which one sq. up.
- Transfer the underside robotic one sq. to the fitting after which one sq. up.
- Transfer the highest robotic one sq. to the fitting after which one sq. down.
- Transfer the underside robotic one sq. to the fitting after which one sq. down.
- Transfer the highest robotic one sq. to the fitting after which one sq. up.
- Transfer the underside robotic one sq. to the fitting after which one sq. up.
- Transfer the highest robotic one sq. to the fitting after which one sq. down.
- Transfer the underside robotic one sq. to the fitting after which one sq. down.
- Transfer the highest robotic one sq. to the fitting after which one sq. up.
- Transfer the underside robotic one sq. to the fitting after which one sq. up.
- Transfer the highest robotic one sq. to the fitting after which one sq. down.
- Transfer the underside robotic one sq. to the fitting after which one sq. down.
- Transfer the highest robotic one sq. to the fitting after which one sq. up.
- Transfer the underside robotic one sq. to the fitting after which one sq. up.
After you have accomplished these steps, the extent can be full.
Individuals Additionally Ask
How do you get previous degree 20 on Robotic Island?
See the steps above on the right way to beat degree 20 on Robotic Island.
What’s the greatest technique for beating degree 20 on Robotic Island?
The very best technique is to plan your strikes fastidiously and to be affected person. Do not rush via the extent, and take your time to consider every transfer.
Is there a cheat code for degree 20 on Robotic Island?
There isn’t a cheat code for degree 20 on Robotic Island. Nonetheless, you should utilize the steps above to beat the extent with out utilizing any cheats.
What are some suggestions for beating degree 20 on Robotic Island?
Listed below are some suggestions for beating degree 20 on Robotic Island:
- Begin by putting the 2 robots on the left aspect of the grid.
- Transfer the highest robotic one sq. to the fitting after which one sq. up.
- Transfer the underside robotic one sq. to the fitting after which two squares up.
- Transfer the highest robotic one sq. to the fitting after which one sq. down.
- Transfer the underside robotic one sq. to the fitting after which one sq. down.
- Transfer the highest robotic one sq. to the fitting after which one sq. up.
- Transfer the underside robotic one sq. to the fitting after which one sq. up.
- Transfer the highest robotic one sq. to the fitting after which one sq. down.
- Transfer the underside robotic one sq. to the fitting after which one sq. down.
- Transfer the highest robotic one sq. to the fitting after which one sq. up.
- Transfer the underside robotic one sq. to the fitting after which one sq. up.
- Transfer the highest robotic one sq. to the fitting after which one sq. down.
- Transfer the underside robotic one sq. to the fitting after which one sq. down.
- Transfer the highest robotic one sq. to the fitting after which one sq. up.
- Transfer the underside robotic one sq. to the fitting after which one sq. up.
- Transfer the highest robotic one sq. to the fitting after which one sq. down.
- Transfer the underside robotic one sq. to the fitting after which one sq. down.
- Transfer the highest robotic one sq. to the fitting after which one sq. up.
- Transfer the underside robotic one sq. to the fitting after which one sq. up.
After you have accomplished these steps, the extent can be full.